Log file opened Tue Oct 11 21:46:33 NOVT 2016
***Server: Welcome to MegaMek. Server is running version 0.36.2-STE, build date Mon Mar 03 19:03:10 EET 2014.
***Server: Machine IP is 10.10.10.5
***Server: Machine IP is 192.168.0.5
***Server: Machine IP is 0:0:0:0:0:0:0:1
***Server: Listening on port 2351
***Server: bugagalter connected from /5.44.168.202
***Server: For bugagalter Server reports: Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 16:03
***Server: Player bugagalter changed map settings
***Server: Player Sam08 changed map settings
***Server: Player Sam08 changed map settings
***Server: Player Sam08 changed map settings
***Server: Player Sam08 changed map settings
***Server: Unit 5(bugagalter) has been customized.
***Server: Unit 6(bugagalter) has been customized.
***Server: Unit 7(bugagalter) has been customized.
***Server: Unit 8(bugagalter) has been customized.
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Deployment ------------------- Sam08 rolls a 5[5+0]. bugagalter rolls a 7[7+0]. The turn order for movement is: Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Sam08: 5311 BV remaining (from 5311 initially) 0 BV fled bugagalter: 5451 BV remaining (from 5451 initially) 0 BV fled
***Server: DoubleGreen connected from /83.149.47.69
***Server: DoubleGreen disconnected.
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #1 ------------------- Sam08 rolls a 8[8+0]. bugagalter rolls a 6[6+0]. The turn order for movement is: bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08 Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Sam08: 5311 BV remaining (from 5311 initially) 0 BV fled bugagalter: 5451 BV remaining (from 5451 initially) 0 BV fled
***Server: DoubleGreen connected from /83.149.47.69
***Server: Strange connected from /94.142.15.199
***Server: evil connected from /95.188.93.203
***Server: For evil Server reports: Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 14:03
Targeting Phase -------------------
***Server: LZ connected from /176.15.206.59
***Server: For LZ Server reports: Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 18:03
Movement Phase -------------------
Offboard Attack Phase -------------------
Weapon Attack Phase ------------------- Weapons fire for Awesome AWS-8Q (bugagalter) PPC at Victor VTR-9B (Sam08); needs 12, rolls 6 : misses PPC at Victor VTR-9B (Sam08); needs 12, rolls 2 : misses Weapons fire for Banshee BNC-3S (bugagalter) PPC at Hex: 0911 (Clear); needs 2, rolls 11 : hits! Terrain takes 10 damage. Medium Laser at Hex: 0911 (Clear); needs 4, rolls 6 : hits! Terrain takes 5 damage. Medium Laser at Hex: 0911 (Clear); needs 4, rolls 10 : hits! Terrain takes 5 damage. Medium Laser at Hex: 0911 (Clear); needs 4, rolls 7 : hits! Terrain takes 5 damage. Weapons fire for Annihilator ANH-1E (bugagalter) PPC at Hex: 0712 (Clear); needs 3, rolls 7 : hits! Terrain takes 10 damage. PPC at Hex: 0712 (Clear); needs 3, rolls 12 : hits! Terrain takes 10 damage. Medium Laser at Hex: 0712 (Clear); needs 2, rolls 6 : hits! Terrain takes 5 damage. Medium Laser at Hex: 0712 (Clear); needs 2, rolls 7 : hits! Terrain takes 5 damage. Medium Laser at Hex: 0712 (Clear); needs 2, rolls 8 : hits! Terrain takes 5 damage. Medium Laser at Hex: 0712 (Clear); needs 2, rolls 8 : hits! Terrain takes 5 damage. Heavy Woods converted to Light Woods!
Physical Attack Phase -------------------
Heat Phase ------------------- Victor VTR-9B (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat. Victor VTR-9S (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat. Victor VTR-9A1 (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat. Victor VTR-9A (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat. Banshee BNC-3S (bugagalter) gains 21 heat, sinks 21 heat and is now at 0 heat. Annihilator ANH-1E (bugagalter) gains 34 heat, sinks 34 heat and is now at 0 heat. Awesome AWS-8Q (bugagalter) gains 22 heat, sinks 22 heat and is now at 0 heat. UrbanMech UM-R60L (bugagalter) gains 2 heat, sinks 2 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #2 ------------------- Sam08 rolls a 6[6+0]. bugagalter rolls a 8[8+0]. The turn order for movement is: Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Sam08: 5311 BV remaining (from 5311 initially) 0 BV fled bugagalter: 5451 BV remaining (from 5451 initially) 0 BV fled DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled Strange: 0 BV remaining (from 0 initially) 0 BV fled evil: 0 BV remaining (from 0 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase -------------------
Movement Phase -------------------
Offboard Attack Phase -------------------
Weapon Attack Phase ------------------- Weapons fire for Banshee BNC-3S (bugagalter) PPC at Hex: 0911 (Clear); needs 1, rolls 10 : hits! Terrain takes 10 damage. Medium Laser at Hex: 0911 (Clear); needs 3, rolls 6 : hits! Terrain takes 5 damage. Medium Laser at Hex: 0911 (Clear); needs 3, rolls 11 : hits! Terrain takes 5 damage. Medium Laser at Hex: 0911 (Clear); needs 3, rolls 5 : hits! Terrain takes 5 damage. Light Woods converted to Rough! Weapons fire for Annihilator ANH-1E (bugagalter) PPC at Victor VTR-9S (Sam08); needs 11, rolls 9 : misses PPC at Victor VTR-9S (Sam08); needs 11, rolls 4 : misses PPC at Victor VTR-9S (Sam08); needs 11, rolls 4 : misses PPC at Victor VTR-9S (Sam08); needs 11, rolls 9 : misses Weapons fire for Awesome AWS-8Q (bugagalter) PPC at Victor VTR-9A (Sam08); needs 10, rolls 6 : misses PPC at Victor VTR-9A (Sam08); needs 10, rolls 2 : misses PPC at Victor VTR-9A (Sam08); needs 10, rolls 5 : misses
Physical Attack Phase -------------------
Heat Phase ------------------- Victor VTR-9B (Sam08) gains 4 heat, sinks 4 heat and is now at 0 heat. Victor VTR-9S (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat. Victor VTR-9A1 (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat. Victor VTR-9A (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat. Banshee BNC-3S (bugagalter) gains 20 heat, sinks 20 heat and is now at 0 heat. Annihilator ANH-1E (bugagalter) gains 40 heat, sinks 40 heat and is now at 0 heat. Awesome AWS-8Q (bugagalter) gains 30 heat, sinks 28 heat and is now at 2 heat. UrbanMech UM-R60L (bugagalter) gains 3 heat, sinks 3 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #3 ------------------- Sam08 rolls a 6[6+0]. bugagalter rolls a 11[11+0]. The turn order for movement is: Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Sam08: 5311 BV remaining (from 5311 initially) 0 BV fled bugagalter: 5451 BV remaining (from 5451 initially) 0 BV fled DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled Strange: 0 BV remaining (from 0 initially) 0 BV fled evil: 0 BV remaining (from 0 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase -------------------
***Server: MSD connected from /95.24.65.102
Movement Phase -------------------
Offboard Attack Phase -------------------
Weapon Attack Phase ------------------- Weapons fire for Annihilator ANH-1E (bugagalter) PPC at Victor VTR-9B (Sam08); needs 8, rolls 6 : misses PPC at Victor VTR-9B (Sam08); needs 8, rolls 3 : misses PPC at Victor VTR-9B (Sam08); needs 8, rolls 7 : misses PPC at Victor VTR-9B (Sam08); needs 8, rolls 4 : misses Weapons fire for Awesome AWS-8Q (bugagalter) PPC at Victor VTR-9B (Sam08); needs 8, rolls 11 : hits LL Victor VTR-9B (Sam08) takes 10 damage to LL. 10 Armor remaining. PPC at Victor VTR-9B (Sam08); needs 8, rolls 4 : misses PPC at Victor VTR-9B (Sam08); needs 8, rolls 4 : misses Weapons fire for Banshee BNC-3S (bugagalter) PPC at Victor VTR-9B (Sam08); needs 9, rolls 6 : misses PPC at Victor VTR-9B (Sam08); needs 9, rolls 7 : misses
Physical Attack Phase -------------------
Heat Phase ------------------- Victor VTR-9B (Sam08) gains 4 heat, sinks 4 heat and is now at 0 heat. Victor VTR-9S (Sam08) gains 4 heat, sinks 4 heat and is now at 0 heat. Victor VTR-9A1 (Sam08) gains 4 heat, sinks 4 heat and is now at 0 heat. Victor VTR-9A (Sam08) gains 4 heat, sinks 4 heat and is now at 0 heat. Banshee BNC-3S (bugagalter) gains 21 heat, sinks 21 heat and is now at 0 heat. Annihilator ANH-1E (bugagalter) gains 40 heat, sinks 40 heat and is now at 0 heat. Awesome AWS-8Q (bugagalter) gains 30 heat, sinks 28 heat and is now at 4 heat. UrbanMech UM-R60L (bugagalter) gains 1 heat, sinks 1 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #4 ------------------- Sam08 rolls a 7[7+0]. bugagalter rolls a 12[12+0]. The turn order for movement is: Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Sam08: 5281 BV remaining (from 5311 initially) 0 BV fled bugagalter: 5451 BV remaining (from 5451 initially) 0 BV fled DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled Strange: 0 BV remaining (from 0 initially) 0 BV fled evil: 0 BV remaining (from 0 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled MSD: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase -------------------
bugagalter: хммм
bugagalter: ходить задом наперед это тоже какая то опция?)
MSD: back up
bugagalter: я к тому что она отключаемая?)
Sam08: нет
MSD: нет принципиально
bugagalter: все, увидел в чем косяк
Movement Phase -------------------
Offboard Attack Phase -------------------
MSD: 8-9 пипсей - это сила....
bugagalter: ну ну)
Weapon Attack Phase ------------------- Weapons fire for Awesome AWS-8Q (bugagalter) PPC at Victor VTR-9A (Sam08); needs 9, rolls 5 : misses PPC at Victor VTR-9A (Sam08); needs 9, rolls 6 : misses Weapons fire for Annihilator ANH-1E (bugagalter) PPC at Victor VTR-9A (Sam08); needs 8, rolls 5 : misses PPC at Victor VTR-9A (Sam08); needs 8, rolls 8 : hits LL (critical) Victor VTR-9A (Sam08) takes 10 damage to LL (critical). 10 Armor remaining. Critical hit on LL. Roll is 6; no effect. PPC at Victor VTR-9A (Sam08); needs 8, rolls 5 : misses PPC at Victor VTR-9A (Sam08); needs 8, rolls 4 : misses Weapons fire for Victor VTR-9B (Sam08) AC/20 at Banshee BNC-3S (bugagalter); needs 10, rolls 7 : misses SRM 4 at Banshee BNC-3S (bugagalter); needs 10, rolls 11 : 3 missile(s) hit. Banshee BNC-3S (bugagalter) takes 2 damage to RT. 28 Armor remaining. Banshee BNC-3S (bugagalter) takes 2 damage to RL. 24 Armor remaining. Banshee BNC-3S (bugagalter) takes 2 damage to RT. 26 Armor remaining. Medium Laser at Banshee BNC-3S (bugagalter); needs 10, rolls 8 : misses Weapons fire for Banshee BNC-3S (bugagalter) PPC at Victor VTR-9A (Sam08); needs 8, rolls 5 : misses PPC at Victor VTR-9A (Sam08); needs 8, rolls 8 : hits LL (critical) Victor VTR-9A (Sam08) takes 10 damage to LL (critical). 0 Armor remaining. Critical hit on LL. Roll is 10; 2 locations. CRITICAL HIT on Upper Leg. CRITICAL HIT on Lower Leg. Weapons fire for Victor VTR-9S (Sam08) AC/20 at Banshee BNC-3S (bugagalter); needs 9, rolls 9 : hits RA Banshee BNC-3S (bugagalter) takes 20 damage to RA. 1 Armor remaining. Medium Laser at Banshee BNC-3S (bugagalter); needs 9, rolls 6 : misses Medium Laser at Banshee BNC-3S (bugagalter); needs 9, rolls 9 : hits LT Banshee BNC-3S (bugagalter) takes 5 damage to LT. 25 Armor remaining. Victor VTR-9A (Sam08) must make 3 piloting skill roll(s) (leg/foot actuator hit; leg/foot actuator hit; 20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (leg/foot actuator hit) + 1 (leg/foot actuator hit) + 1 (20+ damage)); needs 8, rolls 4 : falls. Victor VTR-9A (Sam08) falls on its left side, suffering 8 damage. Victor VTR-9A (Sam08) takes 5 damage to LT. 7 Armor remaining. Victor VTR-9A (Sam08) takes 3 damage to CT. 15 Armor remaining. Pilot of Victor VTR-9A (Sam08) "Jeanne Hall" must roll 8 to avoid damage; rolls 8 : succeeds. Banshee BNC-3S (bugagalter) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 3 : falls. Banshee BNC-3S (bugagalter) falls on its left side, suffering 10 damage. Banshee BNC-3S (bugagalter) takes 5 damage to LL. 21 Armor remaining. Banshee BNC-3S (bugagalter) takes 5 damage to RT. 21 Armor remaining. Pilot of Banshee BNC-3S (bugagalter) "Julietta Lelong" must roll 6 to avoid damage; rolls 9 : succeeds.
MSD: и карта для кампинга
MSD: правда реально сэм знал твой сетап - подобрать антикомбу...
Physical Attack Phase -------------------
Heat Phase ------------------- Victor VTR-9B (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat. Victor VTR-9S (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat. Victor VTR-9A1 (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat. Victor VTR-9A (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat. Banshee BNC-3S (bugagalter) gains 20 heat, sinks 20 heat and is now at 0 heat. Annihilator ANH-1E (bugagalter) gains 40 heat, sinks 40 heat and is now at 0 heat. Awesome AWS-8Q (bugagalter) gains 21 heat, sinks 25 heat and is now at 0 heat. UrbanMech UM-R60L (bugagalter) gains 3 heat, sinks 3 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #5 ------------------- Sam08 rolls a 7[7+0]. bugagalter rolls a 8[8+0]. The turn order for movement is: Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Sam08: 5022 BV remaining (from 5311 initially) 0 BV fled bugagalter: 5328 BV remaining (from 5451 initially) 0 BV fled DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled Strange: 0 BV remaining (from 0 initially) 0 BV fled evil: 0 BV remaining (from 0 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled MSD: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase -------------------
bugagalter: не то что бы знал, виктор сквад действительно интересный вариант) но я таки побоялся его тонкости
MSD: а я вот подумываю о чаржер скваде
LZ: такая же херня
LZ: собрать лэнс штурмовых дешевых пинков
bugagalter: и огрести от фулл мили сквада
Movement Phase ------------------- Victor VTR-9A (Sam08) must make a piloting skill check (getting up). Needs 7 [5 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (Left Leg Lower Leg Actuator destroyed) + 0 (getting up)], rolls 7 : succeeds. Banshee BNC-3S (bugagalter) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 7 : succeeds.
Offboard Attack Phase -------------------
MSD: или не дойти через переченную карту под лрмами-пипсами
LZ: на каждую хитрую жопу
Weapon Attack Phase ------------------- Weapons fire for Victor VTR-9B (Sam08) AC/20 at Annihilator ANH-1E (bugagalter); needs 8, rolls 5 : misses SRM 4 at Annihilator ANH-1E (bugagalter); needs 8, rolls 4 : misses Weapons fire for Annihilator ANH-1E (bugagalter) PPC at Victor VTR-9A (Sam08); needs 7, rolls 7 : hits RA Victor VTR-9A (Sam08) takes 10 damage to RA. 2 Armor remaining. PPC at Victor VTR-9A (Sam08); needs 7, rolls 5 : misses PPC at Victor VTR-9A (Sam08); needs 7, rolls 6 : misses PPC at Victor VTR-9A (Sam08); needs 7, rolls 8 : hits RL Victor VTR-9A (Sam08) takes 10 damage to RL. 10 Armor remaining. Weapons fire for Victor VTR-9S (Sam08) AC/20 at Banshee BNC-3S (bugagalter); needs 9, rolls 11 : hits RL Banshee BNC-3S (bugagalter) takes 20 damage to RL. 4 Armor remaining. SRM 6 at Banshee BNC-3S (bugagalter); needs 9, rolls 9 : 4 missile(s) hit. Banshee BNC-3S (bugagalter) takes 2 damage to RA. Armor destroyed, 15 Internal Structure remaining Critical hit on RA. Roll is 4; no effect. Banshee BNC-3S (bugagalter) takes 2 damage to RT. 19 Armor remaining. Banshee BNC-3S (bugagalter) takes 2 damage to LT. 23 Armor remaining. Banshee BNC-3S (bugagalter) takes 2 damage to RA. 13 Internal Structure remaining Critical hit on RA. Roll is 8; 1 location. CRITICAL HIT on Upper Arm. Weapons fire for Awesome AWS-8Q (bugagalter) PPC at Victor VTR-9A (Sam08); needs 7, rolls 9 : hits RT Victor VTR-9A (Sam08) takes 10 damage to RT. 2 Armor remaining. PPC at Victor VTR-9A (Sam08); needs 7, rolls 6 : misses PPC at Victor VTR-9A (Sam08); needs 7, rolls 7 : hits CT (critical) Victor VTR-9A (Sam08) takes 10 damage to CT (critical). 5 Armor remaining. Critical hit on CT. Roll is 3; no effect. Weapons fire for Victor VTR-9A1 (Sam08) Medium Laser at Banshee BNC-3S (bugagalter); needs 12, rolls 6 : misses Medium Laser at Banshee BNC-3S (bugagalter); needs 12, rolls 8 : misses SRM 4 at Banshee BNC-3S (bugagalter); needs 12, rolls 8 : misses Weapons fire for Banshee BNC-3S (bugagalter) PPC at Victor VTR-9B (Sam08); needs 8, rolls 10 : hits LA Victor VTR-9B (Sam08) takes 10 damage to LA. 5 Armor remaining. AC/10 at Victor VTR-9B (Sam08); needs 8, rolls 7 : misses PPC at Victor VTR-9B (Sam08); needs 8, rolls 10 : hits CT Victor VTR-9B (Sam08) takes 10 damage to CT. 20 Armor remaining. Victor VTR-9B (Sam08) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 7 : succeeds. Victor VTR-9A (Sam08) must make 1 piloting skill roll(s) (40+ damage). The base target is 7 [5 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (Left Leg Lower Leg Actuator destroyed)]. Roll #1, (5 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (Left Leg Lower Leg Actuator destroyed) + 2 (40+ damage)); needs 9, rolls 9 : succeeds. Banshee BNC-3S (bugagalter) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 3 : falls. Banshee BNC-3S (bugagalter) falls on its left side, suffering 10 damage. Banshee BNC-3S (bugagalter) takes 5 damage to LA. 16 Armor remaining. Banshee BNC-3S (bugagalter) takes 5 damage to LA. 11 Armor remaining. Pilot of Banshee BNC-3S (bugagalter) "Julietta Lelong" must roll 6 to avoid damage; rolls 6 : succeeds.
MSD: пипец как беную баншу курочат
***Server: Tot connected from /81.1.183.100
***Server: For Tot Server reports: Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 18:03
Physical Attack Phase -------------------
Heat Phase ------------------- Victor VTR-9B (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat. Victor VTR-9S (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat. Victor VTR-9A1 (Sam08) gains 11 heat, sinks 11 heat and is now at 0 heat. Victor VTR-9A (Sam08) gains 3 heat, sinks 3 heat and is now at 0 heat. Banshee BNC-3S (bugagalter) gains 25 heat, sinks 21 heat and is now at 4 heat. Annihilator ANH-1E (bugagalter) gains 41 heat, sinks 41 heat and is now at 0 heat. Awesome AWS-8Q (bugagalter) gains 31 heat, sinks 28 heat and is now at 3 heat. UrbanMech UM-R60L (bugagalter) gains 1 heat, sinks 1 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #6 ------------------- Sam08 rolls a 8[8+0]. bugagalter rolls a 3[3+0]. The turn order for movement is: bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08 Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Sam08: 4842 BV remaining (from 5311 initially) 0 BV fled bugagalter: 5209 BV remaining (from 5451 initially) 0 BV fled DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled Strange: 0 BV remaining (from 0 initially) 0 BV fled evil: 0 BV remaining (from 0 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled MSD: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase -------------------
Movement Phase ------------------- Victor VTR-9A (Sam08) must make a piloting skill check (landing with damaged leg actuator or gyro). Needs 7 [5 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (Left Leg Lower Leg Actuator destroyed) + 0 (landing with damaged leg actuator or gyro)], rolls 10 : succeeds.
MSD: мда.... вот и начался разрыв....
Offboard Attack Phase -------------------
Weapon Attack Phase ------------------- Weapons fire for Victor VTR-9B (Sam08) AC/20 at Annihilator ANH-1E (bugagalter); needs 8, rolls 6 : misses Medium Laser at Annihilator ANH-1E (bugagalter); needs 8, rolls 9 : hits (using Rear table) CTR Annihilator ANH-1E (bugagalter) takes 5 damage to CTR. 5 Armor remaining. SRM 4 at Annihilator ANH-1E (bugagalter); needs 8, rolls 8 : 2 missile(s) hit (using Rear table). Annihilator ANH-1E (bugagalter) takes 2 damage to LTR. 7 Armor remaining. Annihilator ANH-1E (bugagalter) takes 2 damage to RA. 23 Armor remaining. Weapons fire for Banshee BNC-3S (bugagalter) PPC at Victor VTR-9S (Sam08); needs 10, rolls 4 : misses AC/10 at Victor VTR-9S (Sam08); needs 10, rolls 7 : misses Weapons fire for Victor VTR-9S (Sam08) AC/20 at Awesome AWS-8Q (bugagalter); needs 10, rolls 8 : misses Medium Laser at Awesome AWS-8Q (bugagalter); needs 10, rolls 8 : misses Medium Laser at Awesome AWS-8Q (bugagalter); needs 10, rolls 7 : misses Weapons fire for Victor VTR-9A1 (Sam08) AC/20 at Annihilator ANH-1E (bugagalter); needs 11, rolls 9 : misses Medium Laser at Annihilator ANH-1E (bugagalter); needs 11, rolls 6 : misses Weapons fire for Annihilator ANH-1E (bugagalter) PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 2 : misses PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 5 : misses PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 11 : hits LT Victor VTR-9A1 (Sam08) takes 10 damage to LT. 5 Armor remaining. PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 10 : hits LA Victor VTR-9A1 (Sam08) takes 10 damage to LA. 5 Armor remaining. Weapons fire for Victor VTR-9A (Sam08) AC/20 at Annihilator ANH-1E (bugagalter); needs 12, rolls 5 : misses Medium Laser at Annihilator ANH-1E (bugagalter); needs 12, rolls 6 : misses Weapons fire for Awesome AWS-8Q (bugagalter) PPC at Victor VTR-9B (Sam08); needs 8, rolls 10 : hits (using Partial cover (horizontal 50%) table) LL Victor VTR-9B suffers no damage. (LL behind cover) PPC at Victor VTR-9B (Sam08); needs 8, rolls 7 : misses PPC at Victor VTR-9B (Sam08); needs 8, rolls 3 : misses Weapons fire for UrbanMech UM-R60L (bugagalter) AC/20 at Victor VTR-9B (Sam08); needs 6, rolls 9 : hits (using Right Side table) LT Victor VTR-9B (Sam08) takes 20 damage to LT. 0 Armor remaining. Small Laser at Victor VTR-9B (Sam08); needs 10, rolls 8 : misses Victor VTR-9B (Sam08) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 8 : succeeds. Victor VTR-9A1 (Sam08) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 8 : succeeds.
Physical Attack Phase ------------------- Physical attacks for Victor VTR-9B (Sam08) Kick (Left leg) at Annihilator ANH-1E (bugagalter); needs 7, rolls 6 : misses. Victor VTR-9B (Sam08) must make 1 piloting skill roll(s) (missed a kick). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 0 (missed a kick)); needs 5, rolls 9 : succeeds.
Heat Phase ------------------- Victor VTR-9B (Sam08) gains 17 heat, sinks 15 heat and is now at 2 heat. Victor VTR-9S (Sam08) gains 16 heat, sinks 15 heat and is now at 1 heat. Victor VTR-9A1 (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat. Victor VTR-9A (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat. Banshee BNC-3S (bugagalter) gains 14 heat, sinks 18 heat and is now at 0 heat. Annihilator ANH-1E (bugagalter) gains 41 heat, sinks 41 heat and is now at 0 heat. Awesome AWS-8Q (bugagalter) gains 31 heat, sinks 28 heat and is now at 6 heat. UrbanMech UM-R60L (bugagalter) gains 8 heat, sinks 8 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #7 ------------------- Sam08 rolls a 8[8+0]. bugagalter rolls a 7[7+0]. The turn order for movement is: bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08 Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Sam08: 4722 BV remaining (from 5311 initially) 0 BV fled bugagalter: 5184 BV remaining (from 5451 initially) 0 BV fled DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled Strange: 0 BV remaining (from 0 initially) 0 BV fled evil: 0 BV remaining (from 0 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled MSD: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase -------------------
Movement Phase ------------------- Banshee BNC-3S (bugagalter) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 7 : succeeds.
Offboard Attack Phase -------------------
Weapon Attack Phase ------------------- Weapons fire for UrbanMech UM-R60L (bugagalter) AC/20 at Victor VTR-9B (Sam08); needs 7, rolls 10 : hits LA Victor VTR-9B (Sam08) takes 20 damage to LA. Armor destroyed, SECTION DESTROYED, 2 damage transfers to LT. Critical hit on LA. Roll is 8; 1 location. CRITICAL HIT on Medium Laser. Victor VTR-9B (Sam08) takes 2 damage to LT. 15 Internal Structure remaining Critical hit on LT. Roll is 6; no effect. Weapons fire for Victor VTR-9B (Sam08) AC/20 at Banshee BNC-3S (bugagalter); needs 7, rolls 7 : hits (using Rear table) RTR Banshee BNC-3S (bugagalter) takes 20 damage to RTR. Armor destroyed, 10 Internal Structure remaining Critical hit on RT. Roll is 10; 2 locations. CRITICAL HIT on +SRM 6. CRITICAL HIT on PPC. SRM 4 at Banshee BNC-3S (bugagalter); needs 7, rolls 5 : misses Weapons fire for Victor VTR-9S (Sam08) AC/20 at Awesome AWS-8Q (bugagalter); needs 8, rolls 8 : hits (using Rear table) LA Awesome AWS-8Q (bugagalter) takes 20 damage to LA. 4 Armor remaining. SRM 6 at Awesome AWS-8Q (bugagalter); needs 8, rolls 7 : misses Weapons fire for Victor VTR-9A1 (Sam08) AC/20 at Banshee BNC-3S (bugagalter); needs 7, rolls 10 : hits HD Banshee BNC-3S (bugagalter) takes 20 damage to HD. Armor destroyed, SECTION DESTROYED, *** Banshee BNC-3S (bugagalter) DESTROYED by damage! *** Critical hit on HD. Roll is 10; 2 locations. CRITICAL HIT on Life Support. CRITICAL HIT on Life Support. SRM 4 at Banshee BNC-3S (bugagalter); needs 7, rolls 8 : 4 missile(s) hit. Banshee BNC-3S (bugagalter) takes 2 damage to LL. 19 Armor remaining. Banshee BNC-3S (bugagalter) takes 2 damage to LL. 17 Armor remaining. Banshee BNC-3S (bugagalter) takes 2 damage to LA. 9 Armor remaining. Banshee BNC-3S (bugagalter) takes 2 damage to RA. 11 Internal Structure remaining Critical hit on RA. Roll is 9; 1 location. CRITICAL HIT on Heat Sink. Weapons fire for Victor VTR-9A (Sam08) AC/20 at Banshee BNC-3S (bugagalter); needs 9, rolls 8 : misses SRM 4 at Banshee BNC-3S (bugagalter); needs 9, rolls 11 : 4 missile(s) hit. Banshee BNC-3S (bugagalter) takes 2 damage to LA. 7 Armor remaining. Banshee BNC-3S (bugagalter) takes 2 damage to LA. 5 Armor remaining. Banshee BNC-3S (bugagalter) takes 2 damage to RL. 2 Armor remaining. Banshee BNC-3S (bugagalter) takes 2 damage to LT (critical). 21 Armor remaining. Critical hit on LT. Roll is 4; no effect. Medium Laser at Banshee BNC-3S (bugagalter); needs 9, rolls 8 : misses Weapons fire for Awesome AWS-8Q (bugagalter) PPC at Victor VTR-9A1 (Sam08); needs 10, rolls 7 : misses PPC at Victor VTR-9A1 (Sam08); needs 10, rolls 11 : hits RT Victor VTR-9A1 (Sam08) takes 10 damage to RT. 5 Armor remaining. Weapons fire for Annihilator ANH-1E (bugagalter) PPC at Victor VTR-9A1 (Sam08); needs 11, rolls 5 : misses PPC at Victor VTR-9A1 (Sam08); needs 11, rolls 4 : misses PPC at Victor VTR-9A1 (Sam08); needs 11, rolls 5 : misses Medium Laser at Victor VTR-9A1 (Sam08); needs 9, rolls 7 : misses Medium Laser at Victor VTR-9A1 (Sam08); needs 9, rolls 9 : hits RT Victor VTR-9A1 (Sam08) takes 5 damage to RT. 0 Armor remaining. Medium Laser at Victor VTR-9A1 (Sam08); needs 9, rolls 11 : hits RL Victor VTR-9A1 (Sam08) takes 5 damage to RL. 15 Armor remaining. Weapons fire for Banshee BNC-3S (bugagalter) AC/10 at Victor VTR-9A1 (Sam08); needs 8, rolls 6 : misses Medium Laser at Victor VTR-9A1 (Sam08); needs 8, rolls 9 : hits CT Victor VTR-9A1 (Sam08) takes 5 damage to CT. 20 Armor remaining. Medium Laser at Victor VTR-9A1 (Sam08); needs 8, rolls 8 : hits RA Victor VTR-9A1 (Sam08) takes 5 damage to RA. 10 Armor remaining. Medium Laser at Victor VTR-9A1 (Sam08); needs 8, rolls 5 : misses Medium Laser at Victor VTR-9A1 (Sam08); needs 8, rolls 11 : hits RL Victor VTR-9A1 (Sam08) takes 5 damage to RL. 10 Armor remaining. SRM 6 at Victor VTR-9A1 (Sam08); needs 8, rolls 4 : misses Victor VTR-9B (Sam08) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 9 : succeeds. Victor VTR-9A1 (Sam08) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 2 : falls. Victor VTR-9A1 (Sam08) falls on its rear, suffering 8 damage. Victor VTR-9A1 (Sam08) takes 5 damage to RL. 5 Armor remaining. Victor VTR-9A1 (Sam08) takes 3 damage to RL. 2 Armor remaining. Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" must roll 6 to avoid damage; rolls 5 : fails. Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" takes 1 damage. Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" needs a 3 to stay conscious. Rolls 7 : successful! Awesome AWS-8Q (bugagalter) must make 1 piloting skill roll(s) (20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 7 : succeeds.
MSD: удачи
***Server: MSD disconnected.
Physical Attack Phase ------------------- Physical attacks for Victor VTR-9S (Sam08) Kick (Left leg) at Awesome AWS-8Q (bugagalter); needs 7, rolls 4 : misses. Victor VTR-9S (Sam08) must make 1 piloting skill roll(s) (missed a kick). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 0 (missed a kick)); needs 5, rolls 9 : succeeds.
Heat Phase ------------------- Victor VTR-9B (Sam08) gains 13 heat, sinks 15 heat and is now at 0 heat. Victor VTR-9S (Sam08) gains 14 heat, sinks 15 heat and is now at 0 heat. Victor VTR-9A1 (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat. Victor VTR-9A (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat. Annihilator ANH-1E (bugagalter) gains 40 heat, sinks 40 heat and is now at 0 heat. Awesome AWS-8Q (bugagalter) gains 21 heat, sinks 27 heat and is now at 0 heat. UrbanMech UM-R60L (bugagalter) gains 7 heat, sinks 7 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #8 ------------------- Sam08 rolls a 5[5+0]. bugagalter rolls a 9[9+0]. The turn order for movement is: Sam08, bugagalter, Sam08, bugagalter, Sam08, Sam08, bugagalter Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Sam08: 4416 BV remaining (from 5311 initially) 0 BV fled bugagalter: 3615 BV remaining (from 5451 initially) 0 BV fled DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled Strange: 0 BV remaining (from 0 initially) 0 BV fled evil: 0 BV remaining (from 0 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase -------------------
***Server: Tot disconnected.
Movement Phase ------------------- Victor VTR-9A1 (Sam08) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 7 : succeeds.
Offboard Attack Phase -------------------
***Server: Player 'Sam08' is disconnected. You may skip his/her current turn with the /skip command.
***Server: Sam08 disconnected.
***Server: Player 'Sam08' is disconnected. You may skip his/her current turn with the /skip command.
***Server: Sam08 disconnected.
***Server: Player 'Sam08' is disconnected. You may skip his/her current turn with the /skip command.
***Server: Sam08 disconnected.
***Server: Tot connected from /81.1.183.100
***Server: For Tot Server reports: Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 18:03
***Server: Sam08 connected from /109.229.36.146
Weapon Attack Phase ------------------- Weapons fire for UrbanMech UM-R60L (bugagalter) AC/20 at Victor VTR-9B (Sam08); needs 6, rolls 6 : hits HD Victor VTR-9B (Sam08) takes 20 damage to HD. Armor destroyed, SECTION DESTROYED, *** Victor VTR-9B (Sam08) DESTROYED by damage! *** Critical hit on HD. Roll is 7; no effect. Small Laser at Victor VTR-9B (Sam08); needs 10, rolls 8 : misses Weapons fire for Annihilator ANH-1E (bugagalter) PPC at Victor VTR-9A1 (Sam08); needs 10, rolls 6 : misses PPC at Victor VTR-9A1 (Sam08); needs 10, rolls 7 : misses PPC at Victor VTR-9A1 (Sam08); needs 10, rolls 7 : misses Medium Laser at Victor VTR-9A1 (Sam08); needs 7, rolls 8 : hits LA Victor VTR-9A1 (Sam08) takes 5 damage to LA. 0 Armor remaining. Medium Laser at Victor VTR-9A1 (Sam08); needs 7, rolls 6 : misses Medium Laser at Victor VTR-9A1 (Sam08); needs 7, rolls 5 : misses Medium Laser at Victor VTR-9A1 (Sam08); needs 7, rolls 2 : misses Weapons fire for Awesome AWS-8Q (bugagalter) PPC at Victor VTR-9A1 (Sam08); needs 8, rolls 7 : misses PPC at Victor VTR-9A1 (Sam08); needs 8, rolls 7 : misses PPC at Victor VTR-9A1 (Sam08); needs 8, rolls 9 : hits RA Victor VTR-9A1 (Sam08) takes 10 damage to RA. 0 Armor remaining. Weapons fire for Victor VTR-9B (Sam08) AC/20 at Annihilator ANH-1E (bugagalter); needs 5, rolls 8 : hits (using Left Side table) LT Annihilator ANH-1E (bugagalter) takes 20 damage to LT. 6 Armor remaining. SRM 4 at Annihilator ANH-1E (bugagalter); needs 5, rolls 4 : misses Weapons fire for Victor VTR-9S (Sam08) AC/20 at Annihilator ANH-1E (bugagalter); needs 7, rolls 8 : hits (using Rear table) LTR Annihilator ANH-1E (bugagalter) takes 20 damage to LTR. Armor destroyed, 8 Internal Structure remaining Critical hit on LT. Roll is 5; no effect. SRM 6 at Annihilator ANH-1E (bugagalter); needs 7, rolls 6 : misses Weapons fire for Victor VTR-9A1 (Sam08) AC/20 at Annihilator ANH-1E (bugagalter); needs 5, rolls 7 : hits LL Annihilator ANH-1E (bugagalter) takes 20 damage to LL. 5 Armor remaining. SRM 4 at Annihilator ANH-1E (bugagalter); needs 5, rolls 8 : 2 missile(s) hit. Annihilator ANH-1E (bugagalter) takes 2 damage to RA. 21 Armor remaining. Annihilator ANH-1E (bugagalter) takes 2 damage to LA. 23 Armor remaining. Medium Laser at Annihilator ANH-1E (bugagalter); needs 5, rolls 11 : hits RT Annihilator ANH-1E (bugagalter) takes 5 damage to RT. 21 Armor remaining. Weapons fire for Victor VTR-9A (Sam08) AC/20 at Annihilator ANH-1E (bugagalter); needs 8, rolls 6 : misses SRM 4 at Annihilator ANH-1E (bugagalter); needs 8, rolls 4 : misses Medium Laser at Annihilator ANH-1E (bugagalter); needs 8, rolls 8 : hits HD Annihilator ANH-1E (bugagalter) takes 5 damage to HD. 4 Armor remaining. Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" takes 1 damage. Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" needs a 3 to stay conscious. Rolls 7 : successful! Annihilator ANH-1E (bugagalter) must make 1 piloting skill roll(s) (60+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 3 (60+ damage)); needs 8, rolls 7 : falls. Annihilator ANH-1E (bugagalter) falls on its right side, suffering 10 damage. Annihilator ANH-1E (bugagalter) takes 5 damage to RL. 20 Armor remaining. Annihilator ANH-1E (bugagalter) takes 5 damage to RA. 16 Armor remaining. Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" must roll 8 to avoid damage; rolls 10 : succeeds.
Physical Attack Phase ------------------- Physical attacks for Awesome AWS-8Q (bugagalter) Kick (Left leg) at Victor VTR-9S (Sam08); needs 7, rolls 6 : misses. Physical attacks for Victor VTR-9S (Sam08) Punch (Left Arm) at Awesome AWS-8Q (bugagalter); needs 9, rolls 5 : misses. Awesome AWS-8Q (bugagalter) must make 1 piloting skill roll(s) (missed a kick). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 0 (missed a kick)); needs 5, rolls 10 : succeeds.
Heat Phase ------------------- Victor VTR-9S (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat. Victor VTR-9A1 (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat. Victor VTR-9A (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat. Annihilator ANH-1E (bugagalter) gains 44 heat, sinks 41 heat and is now at 3 heat. Awesome AWS-8Q (bugagalter) gains 32 heat, sinks 28 heat and is now at 4 heat. UrbanMech UM-R60L (bugagalter) gains 9 heat, sinks 9 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #9 ------------------- Sam08 rolls a 11[11+0]. bugagalter rolls a 4[4+0]. The turn order for movement is: bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08 Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Sam08: 3308 BV remaining (from 5311 initially) 0 BV fled bugagalter: 3390 BV remaining (from 5451 initially) 0 BV fled DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled Strange: 0 BV remaining (from 0 initially) 0 BV fled evil: 0 BV remaining (from 0 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase -------------------
Movement Phase ------------------- Annihilator ANH-1E (bugagalter) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 5 : succeeds.
Offboard Attack Phase -------------------
Weapon Attack Phase ------------------- Weapons fire for Victor VTR-9S (Sam08) AC/20 at UrbanMech UM-R60L (bugagalter); needs 7, rolls 3 : misses SRM 6 at UrbanMech UM-R60L (bugagalter); needs 7, rolls 6 : misses Medium Laser at UrbanMech UM-R60L (bugagalter); needs 7, rolls 8 : hits (using Left Side table) CT UrbanMech UM-R60L (bugagalter) takes 5 damage to CT. 3 Armor remaining. Weapons fire for Victor VTR-9A1 (Sam08) AC/20 at Annihilator ANH-1E (bugagalter); needs 7, rolls 4 : misses SRM 4 at Annihilator ANH-1E (bugagalter); needs 7, rolls 9 : 3 missile(s) hit (using Left Side table). Annihilator ANH-1E (bugagalter) takes 2 damage to LT. 4 Armor remaining. Annihilator ANH-1E (bugagalter) takes 2 damage to LT. 2 Armor remaining. Annihilator ANH-1E (bugagalter) takes 2 damage to LT. 0 Armor remaining. Medium Laser at Annihilator ANH-1E (bugagalter); needs 7, rolls 8 : hits (using Left Side table) RT Annihilator ANH-1E (bugagalter) takes 5 damage to RT. 16 Armor remaining. Weapons fire for Victor VTR-9A (Sam08) AC/20 at Annihilator ANH-1E (bugagalter); needs 5, rolls 4 : misses SRM 4 at Annihilator ANH-1E (bugagalter); needs 5, rolls 4 : misses Medium Laser at Annihilator ANH-1E (bugagalter); needs 5, rolls 4 : misses Medium Laser at Annihilator ANH-1E (bugagalter); needs 5, rolls 7 : hits CT Annihilator ANH-1E (bugagalter) takes 5 damage to CT. 22 Armor remaining. Weapons fire for UrbanMech UM-R60L (bugagalter) AC/20 at Victor VTR-9S (Sam08); needs 6, rolls 9 : hits LA Victor VTR-9S (Sam08) takes 20 damage to LA. Armor destroyed, 8 Internal Structure remaining Critical hit on LA. Roll is 8; 1 location. CRITICAL HIT on +Medium Laser. Small Laser at Victor VTR-9S (Sam08); needs 6, rolls 6 : hits HD Victor VTR-9S (Sam08) takes 3 damage to HD. 6 Armor remaining. Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" takes 1 damage. Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" needs a 3 to stay conscious. Rolls 4 : successful! Weapons fire for Awesome AWS-8Q (bugagalter) PPC at Victor VTR-9S (Sam08); needs 5, rolls 8 : hits RT Victor VTR-9S (Sam08) takes 10 damage to RT. 7 Armor remaining. PPC at Victor VTR-9S (Sam08); needs 5, rolls 7 : hits RT Victor VTR-9S (Sam08) takes 10 damage to RT. Armor destroyed, 14 Internal Structure remaining Critical hit on RT. Roll is 7; no effect. PPC at Victor VTR-9S (Sam08); needs 5, rolls 6 : hits RL Victor VTR-9S (Sam08) takes 10 damage to RL. 10 Armor remaining. Weapons fire for Annihilator ANH-1E (bugagalter) PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 4 : misses PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 11 : hits RT (critical) Victor VTR-9A1 (Sam08) takes 10 damage to RT (critical). 7 Internal Structure remaining Critical hit on RT. Roll is 7; no effect. Critical hit on RT. Roll is 6; no effect. Medium Laser at Victor VTR-9A1 (Sam08); needs 6, rolls 10 : hits RL Victor VTR-9A1 (Sam08) takes 5 damage to RL. Armor destroyed, 14 Internal Structure remaining Critical hit on RL. Roll is 8; 1 location. CRITICAL HIT on Lower Leg. Medium Laser at Victor VTR-9A1 (Sam08); needs 6, rolls 3 : misses Medium Laser at Victor VTR-9A1 (Sam08); needs 6, rolls 4 : misses Medium Laser at Victor VTR-9A1 (Sam08); needs 6, rolls 9 : hits RL Victor VTR-9A1 (Sam08) takes 5 damage to RL. 9 Internal Structure remaining Critical hit on RL. Roll is 5; no effect. Victor VTR-9S (Sam08) must make 1 piloting skill roll(s) (40+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 2 (40+ damage)); needs 7, rolls 5 : falls. Victor VTR-9S (Sam08) falls on its right side, suffering 8 damage. Victor VTR-9S (Sam08) takes 5 damage to CT. 23 Armor remaining. Victor VTR-9S (Sam08) takes 3 damage to RL. 7 Armor remaining. Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" must roll 7 to avoid damage; rolls 6 : fails. Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" takes 1 damage. Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" needs a 5 to stay conscious. Rolls 8 : successful! Victor VTR-9A1 (Sam08) must make 2 piloting skill roll(s) (leg/foot actuator hit; 20+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 1 (leg/foot actuator hit) + 1 (20+ damage)); needs 7, rolls 7 : succeeds. Roll #2, (5 (Base piloting skill) + 1 (20+ damage) + 1 (leg/foot actuator hit)); needs 7, rolls 7 : succeeds.
Physical Attack Phase ------------------- Physical attacks for Victor VTR-9A1 (Sam08) Kick (Left leg) at Annihilator ANH-1E (bugagalter); needs 6, rolls 3 : misses. Victor VTR-9A1 (Sam08) must make 1 piloting skill roll(s) (missed a kick). The base target is 6 [5 (Base piloting skill) + 1 (Right Leg Lower Leg Actuator destroyed)]. Roll #1, (5 (Base piloting skill) + 1 (Right Leg Lower Leg Actuator destroyed) + 0 (missed a kick)); needs 6, rolls 9 : succeeds.
Heat Phase ------------------- Victor VTR-9S (Sam08) gains 16 heat, sinks 15 heat and is now at 1 heat. Victor VTR-9A1 (Sam08) gains 16 heat, sinks 15 heat and is now at 1 heat. Victor VTR-9A (Sam08) gains 17 heat, sinks 15 heat and is now at 2 heat. Annihilator ANH-1E (bugagalter) gains 34 heat, sinks 37 heat and is now at 0 heat. Awesome AWS-8Q (bugagalter) gains 31 heat, sinks 28 heat and is now at 7 heat. UrbanMech UM-R60L (bugagalter) gains 10 heat, sinks 10 heat and is now at 0 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #10 ------------------- Sam08 rolls a 9[9+0]. bugagalter rolls a 8[8+0]. The turn order for movement is: bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08 Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Sam08: 2944 BV remaining (from 5311 initially) 0 BV fled bugagalter: 3333 BV remaining (from 5451 initially) 0 BV fled DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled Strange: 0 BV remaining (from 0 initially) 0 BV fled evil: 0 BV remaining (from 0 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase -------------------
Movement Phase ------------------- Victor VTR-9S (Sam08) must make a piloting skill check (getting up). Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 5 : succeeds. Victor VTR-9A (Sam08) must make a piloting skill check (landing with damaged leg actuator or gyro). Needs 7 [5 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (Left Leg Lower Leg Actuator destroyed) + 0 (landing with damaged leg actuator or gyro)], rolls 10 : succeeds.
Offboard Attack Phase -------------------
Weapon Attack Phase ------------------- Weapons fire for Awesome AWS-8Q (bugagalter) PPC at Victor VTR-9S (Sam08); needs 5, rolls 11 : hits LT Victor VTR-9S (Sam08) takes 10 damage to LT. 7 Armor remaining. PPC at Victor VTR-9S (Sam08); needs 5, rolls 5 : hits LA Victor VTR-9S (Sam08) takes 10 damage to LA. SECTION DESTROYED, 2 damage transfers to LT. Critical hit on LA. Roll is 7; no effect. Victor VTR-9S (Sam08) takes 2 damage to LT. 5 Armor remaining. Weapons fire for UrbanMech UM-R60L (bugagalter) AC/20 at Victor VTR-9S (Sam08); needs 5, rolls 6 : hits CT Victor VTR-9S (Sam08) takes 20 damage to CT. 3 Armor remaining. Small Laser at Victor VTR-9S (Sam08); needs 5, rolls 12 : hits HD Victor VTR-9S (Sam08) takes 3 damage to HD. 3 Armor remaining. Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" takes 1 damage. Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" needs a 7 to stay conscious. Rolls 2 : blacks out. Weapons fire for Annihilator ANH-1E (bugagalter) PPC at Victor VTR-9S (Sam08); needs 8, rolls 5 : misses PPC at Victor VTR-9S (Sam08); needs 8, rolls 8 : hits RA Victor VTR-9S (Sam08) takes 10 damage to RA. 5 Armor remaining. PPC at Victor VTR-9S (Sam08); needs 8, rolls 5 : misses Medium Laser at Victor VTR-9S (Sam08); needs 5, rolls 7 : hits CT Victor VTR-9S (Sam08) takes 5 damage to CT. Armor destroyed, 23 Internal Structure remaining Critical hit on CT. Roll is 11; 2 locations. CRITICAL HIT on Standard Gyro. CRITICAL HIT on Standard Gyro. Medium Laser at Victor VTR-9S (Sam08); needs 5, rolls 5 : hits LL Victor VTR-9S (Sam08) takes 5 damage to LL. 15 Armor remaining. Medium Laser at Victor VTR-9S (Sam08); needs 5, rolls 9 : hits RA Victor VTR-9S (Sam08) takes 5 damage to RA. 0 Armor remaining. Medium Laser at Victor VTR-9S (Sam08); needs 5, rolls 7 : hits CT Victor VTR-9S (Sam08) takes 5 damage to CT. 18 Internal Structure remaining Critical hit on CT. Roll is 3; no effect. Weapons fire for Victor VTR-9S (Sam08) AC/20 at UrbanMech UM-R60L (bugagalter); needs 6, rolls 5 : misses SRM 6 at UrbanMech UM-R60L (bugagalter); needs 6, rolls 11 : 2 missile(s) hit. UrbanMech UM-R60L (bugagalter) takes 2 damage to CT. 1 Armor remaining. UrbanMech UM-R60L (bugagalter) takes 2 damage to CT. Armor destroyed, 9 Internal Structure remaining Critical hit on CT. Roll is 10; 2 locations. CRITICAL HIT on Engine. CRITICAL HIT on Engine. Medium Laser at UrbanMech UM-R60L (bugagalter); needs 6, rolls 10 : hits RA UrbanMech UM-R60L (bugagalter) takes 5 damage to RA. 1 Armor remaining. Weapons fire for Victor VTR-9A1 (Sam08) AC/20 at Annihilator ANH-1E (bugagalter); needs 5, rolls 6 : hits RL Annihilator ANH-1E (bugagalter) takes 20 damage to RL. 0 Armor remaining. SRM 4 at Annihilator ANH-1E (bugagalter); needs 5, rolls 10 : 3 missile(s) hit. Annihilator ANH-1E (bugagalter) takes 2 damage to RL. 19 Internal Structure remaining Critical hit on RL. Roll is 5; no effect. Annihilator ANH-1E (bugagalter) takes 2 damage to RA. 14 Armor remaining. Annihilator ANH-1E (bugagalter) takes 2 damage to RL. 17 Internal Structure remaining Critical hit on RL. Roll is 11; 2 locations. CRITICAL HIT on Hip. CRITICAL HIT on Heat Sink. Medium Laser at Annihilator ANH-1E (bugagalter); needs 5, rolls 6 : hits RT (critical) Annihilator ANH-1E (bugagalter) takes 5 damage to RT (critical). 11 Armor remaining. Critical hit on RT. Roll is 11; 2 locations. CRITICAL HIT on Heat Sink. CRITICAL HIT on Heat Sink. Weapons fire for Victor VTR-9A (Sam08) AC/20 at Annihilator ANH-1E (bugagalter); needs 7, rolls 7 : hits LA Annihilator ANH-1E (bugagalter) takes 20 damage to LA. 3 Armor remaining. SRM 4 at Annihilator ANH-1E (bugagalter); needs 7, rolls 4 : misses Victor VTR-9S (Sam08) must make 3 piloting skill roll(s) and automatically fails (Pilot unconscious). Victor VTR-9S (Sam08) falls on its front, suffering 8 damage. Victor VTR-9S (Sam08) takes 5 damage to LA. 5 damage transfers to LT. Victor VTR-9S (Sam08) takes 5 damage to LT. 0 Armor remaining. Victor VTR-9S (Sam08) takes 3 damage to HD. 0 Armor remaining. Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" takes 1 damage. Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" cannot avoid damage. Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" takes 1 damage. Annihilator ANH-1E (bugagalter) must make 2 piloting skill roll(s) (hip actuator hit; 40+ damage). The base target is 5 [5 (Base piloting skill)]. Roll #1, (5 (Base piloting skill) + 2 (hip actuator hit) + 2 (40+ damage)); needs 9, rolls 8 : falls. Annihilator ANH-1E (bugagalter) falls on its left side, suffering 10 damage. Annihilator ANH-1E (bugagalter) takes 5 damage to CT. 17 Armor remaining. Annihilator ANH-1E (bugagalter) takes 5 damage to LT. 3 Internal Structure remaining Critical hit on LT. Roll is 7; no effect. Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" must roll 9 to avoid damage; rolls 3 : fails. Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" takes 1 damage. Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" needs a 5 to stay conscious. Rolls 8 : successful!
Physical Attack Phase ------------------- Physical attacks for Victor VTR-9A1 (Sam08) Kick (Left leg) at Annihilator ANH-1E (bugagalter); needs 2, rolls 3 : hits LA Annihilator ANH-1E (bugagalter) takes 16 damage to LA. Armor destroyed, 4 Internal Structure remaining Critical hit on LA. Roll is 9; 1 location. CRITICAL HIT on +PPC. Physical attacks for Victor VTR-9A (Sam08) Kick (Right leg) at Annihilator ANH-1E (bugagalter); needs 4, rolls 6 : hits (using Right Side table) RL Annihilator ANH-1E (bugagalter) takes 16 damage to RL. 1 Internal Structure remaining Critical hit on RL. Roll is 7; no effect. Physical attacks for UrbanMech UM-R60L (bugagalter) Kick (Left leg) at Victor VTR-9S (Sam08); needs -2, rolls 8 : hits CT Victor VTR-9S (Sam08) takes 6 damage to CT. 12 Internal Structure remaining Critical hit on CT. Roll is 7; no effect.
Heat Phase ------------------- Victor VTR-9S (Sam08) gains 16 heat, sinks 15 heat and is now at 2 heat. Victor VTR-9A1 (Sam08) gains 14 heat, sinks 15 heat and is now at 0 heat. Victor VTR-9A (Sam08) gains 13 heat, sinks 15 heat and is now at 0 heat. Annihilator ANH-1E (bugagalter) gains 43 heat, sinks 38 heat and is now at 5 heat. Awesome AWS-8Q (bugagalter) gains 21 heat, sinks 28 heat and is now at 0 heat. UrbanMech UM-R60L (bugagalter) gains 19 heat, sinks 11 heat and is now at 8 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #11 ------------------- Sam08 rolls a 12[12+0]. bugagalter rolls a 7[7+0]. The turn order for movement is: bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08 Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Sam08: 2624 BV remaining (from 5311 initially) 0 BV fled bugagalter: 2844 BV remaining (from 5451 initially) 0 BV fled DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled Strange: 0 BV remaining (from 0 initially) 0 BV fled evil: 0 BV remaining (from 0 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase -------------------
Movement Phase ------------------- Victor VTR-9A1 (Sam08) must make a piloting skill check (landing with damaged leg actuator or gyro). Needs 6 [5 (Base piloting skill) + 1 (Right Leg Lower Leg Actuator destroyed) + 0 (landing with damaged leg actuator or gyro)], rolls 4 : falls. Victor VTR-9A1 (Sam08) falls on its right side, suffering 8 damage. Victor VTR-9A1 (Sam08) takes 5 damage to LT. 0 Armor remaining. Victor VTR-9A1 (Sam08) takes 3 damage to RL. 6 Internal Structure remaining Critical hit on RL. Roll is 10; 2 locations. CRITICAL HIT on Foot. CRITICAL HIT on Machine Gun. Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" must roll 6 to avoid damage; rolls 9 : succeeds.
Offboard Attack Phase -------------------
Weapon Attack Phase ------------------- Weapons fire for Victor VTR-9A1 (Sam08) AC/20 at Awesome AWS-8Q (bugagalter); needs 9, rolls 8 : misses SRM 4 at Awesome AWS-8Q (bugagalter); needs 9, rolls 6 : misses Weapons fire for Awesome AWS-8Q (bugagalter) PPC at Victor VTR-9A (Sam08); needs 7, rolls 7 : hits (using Rear table) LTR Victor VTR-9A (Sam08) takes 10 damage to LTR. Armor destroyed, 13 Internal Structure remaining Critical hit on LT. Roll is 10; 2 locations. CRITICAL HIT on SRM 4 Ammo (20). *** SRM 4 Ammo EXPLODES! 160 DAMAGE! *** >Victor VTR-9A (Sam08) suffers catastrophic damage, but the autoeject system was engaged. Victor VTR-9A (Sam08) must make a piloting skill check (landing in clear terrain). Needs 4 [5 (ejecting) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 6 : succeeds. The pilot ejects safely! *** Victor VTR-9A (Sam08) DESTROYED by ejection! *** Victor VTR-9A (Sam08) takes 160 damage to LT. SECTION DESTROYED, LIMB BLOWN OFF Left Arm blown off. 147 damage transfers to CT. Critical hit on LT. Roll is 7; no effect. Victor VTR-9A (Sam08) takes 147 damage to CT. SECTION DESTROYED, Victor VTR-9A (Sam08) has taken 6 engine hits this phase. Checking for engine explosion on 10, roll is 3. Engine safety systems remain in place. Critical hit on CT. Roll is 3; no effect. Location has no more hittable critical slots. PPC at Victor VTR-9A (Sam08); needs 7, rolls 11 : hits (using Rear table) LA Victor VTR-9A (Sam08) takes 10 damage to LA. 10 damage transfers to LTR. Victor VTR-9A (Sam08) takes 10 damage to LTR. 10 damage transfers to CTR. Victor VTR-9A (Sam08) takes 10 damage to CTR. PPC at Victor VTR-9A (Sam08); needs 7, rolls 5 : misses Small Laser at Victor VTR-9A (Sam08); needs 10, rolls 6 : misses Weapons fire for Victor VTR-9A (Sam08) AC/20 at Annihilator ANH-1E (bugagalter); needs 2, rolls 4 : hits (using Right Side table) CT Annihilator ANH-1E (bugagalter) takes 20 damage to CT. Armor destroyed, 28 Internal Structure remaining Critical hit on CT. Roll is 8; 1 location. CRITICAL HIT on Engine. SRM 4 at Annihilator ANH-1E (bugagalter); needs 2, rolls 5 : 2 missile(s) hit (using Right Side table). Annihilator ANH-1E (bugagalter) takes 2 damage to RL. SECTION DESTROYED, 1 damage transfers to RT. Critical hit on RL. Roll is 8; 1 location. CRITICAL HIT on Foot. Annihilator ANH-1E (bugagalter) takes 1 damage to RT. 10 Armor remaining. Annihilator ANH-1E (bugagalter) takes 2 damage to RT. 8 Armor remaining. Medium Laser at Annihilator ANH-1E (bugagalter); needs 2, rolls 12 : hits (using Right Side table) RT Annihilator ANH-1E (bugagalter) takes 5 damage to RT. 3 Armor remaining. Flamer at Annihilator ANH-1E (bugagalter); needs 2, rolls 11 : hits (using Right Side table) RL Annihilator ANH-1E (bugagalter) takes 2 damage to RL. 2 damage transfers to RT. Annihilator ANH-1E (bugagalter) takes 2 damage to RT. 1 Armor remaining. Weapons fire for Annihilator ANH-1E (bugagalter) PPC at Victor VTR-9S (Sam08); needs 3, rolls 5 : hits RL Victor VTR-9S (Sam08) takes 10 damage to RL. Armor destroyed, 14 Internal Structure remaining Critical hit on RL. Roll is 10; 2 locations. CRITICAL HIT on Hip. CRITICAL HIT on Heat Sink. PPC at Victor VTR-9S (Sam08); needs 3, rolls 7 : hits CT (hit aimed location) Victor VTR-9S (Sam08) takes 10 damage to CT. 2 Internal Structure remaining Critical hit on CT. Roll is 4; no effect. Medium Laser at Victor VTR-9S (Sam08); needs 0, rolls 5 : hits CT Victor VTR-9S (Sam08) takes 5 damage to CT. SECTION DESTROYED, Victor VTR-9S (Sam08) has taken 6 engine hits this phase. Checking for engine explosion on 10, roll is 5. Engine safety systems remain in place. *** Victor VTR-9S (Sam08) DESTROYED by damage! *** Critical hit on CT. Roll is 8; 1 location. CRITICAL HIT on Engine. Medium Laser at Victor VTR-9S (Sam08); needs 0, rolls 9 : hits CT (hit aimed location) Victor VTR-9S (Sam08) takes 5 damage to CT. Medium Laser at Victor VTR-9S (Sam08); needs 0, rolls 8 : hits CT (hit aimed location) Victor VTR-9S (Sam08) takes 5 damage to CT. Weapons fire for UrbanMech UM-R60L (bugagalter) Small Laser at Victor VTR-9S (Sam08); needs 1, rolls 7 : hits CT (hit aimed location) Victor VTR-9S (Sam08) takes 3 damage to CT.
Physical Attack Phase -------------------
Heat Phase ------------------- Victor VTR-9A1 (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat. Annihilator ANH-1E (bugagalter) gains 34 heat, sinks 37 heat and is now at 2 heat. Awesome AWS-8Q (bugagalter) gains 32 heat, sinks 28 heat and is now at 4 heat. UrbanMech UM-R60L (bugagalter) gains 13 heat, sinks 11 heat and is now at 10 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #12 ------------------- Sam08 rolls a 10[10+0]. bugagalter rolls a 6[6+0]. The turn order for movement is: bugagalter, bugagalter, bugagalter, Sam08 Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Sam08: 835 BV remaining (from 5311 initially) 0 BV fled bugagalter: 2755 BV remaining (from 5451 initially) 0 BV fled DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled Strange: 0 BV remaining (from 0 initially) 0 BV fled evil: 0 BV remaining (from 0 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase -------------------
***Server: Tot disconnected.
Movement Phase ------------------- Victor VTR-9A1 (Sam08) must make a piloting skill check (getting up). Needs 7 [5 (Base piloting skill) + 1 (Right Leg Lower Leg Actuator destroyed) + 1 (Right Leg Foot Actuator destroyed) + 0 (getting up)], rolls 6 : falls. Victor VTR-9A1 (Sam08) falls on its right side, suffering 8 damage. Victor VTR-9A1 (Sam08) takes 5 damage to RT. 2 Internal Structure remaining Critical hit on RT. Roll is 7; no effect. Victor VTR-9A1 (Sam08) takes 3 damage to RL. 3 Internal Structure remaining Critical hit on RL. Roll is 10; 2 locations. CRITICAL HIT on Upper Leg. CRITICAL HIT on Hip. Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" must roll 7 to avoid damage; rolls 7 : succeeds.
Offboard Attack Phase -------------------
Weapon Attack Phase ------------------- Weapons fire for Victor VTR-9A1 (Sam08) Medium Laser at Awesome AWS-8Q (bugagalter); needs 7, rolls 2 : misses Medium Laser at Awesome AWS-8Q (bugagalter); needs 7, rolls 7 : hits LA Awesome AWS-8Q (bugagalter) takes 5 damage to LA. Armor destroyed, 12 Internal Structure remaining Critical hit on LA. Roll is 7; no effect. Weapons fire for Awesome AWS-8Q (bugagalter) PPC at Victor VTR-9A1 (Sam08); needs 6, rolls 8 : hits (using Left Side table) CT Victor VTR-9A1 (Sam08) takes 10 damage to CT. 10 Armor remaining. PPC at Victor VTR-9A1 (Sam08); needs 6, rolls 5 : misses Small Laser at Victor VTR-9A1 (Sam08); needs 3, rolls 9 : hits (using Left Side table) HD Victor VTR-9A1 (Sam08) takes 3 damage to HD. 6 Armor remaining. Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" takes 1 damage. Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" needs a 5 to stay conscious. Rolls 6 : successful!
Physical Attack Phase ------------------- Physical attacks for Awesome AWS-8Q (bugagalter) Kick (Left leg) at Victor VTR-9A1 (Sam08); needs 2, rolls 8 : hits (using Left Side table) CT Victor VTR-9A1 (Sam08) takes 16 damage to CT. Armor destroyed, 19 Internal Structure remaining Critical hit on CT. Roll is 5; no effect.
Heat Phase ------------------- Victor VTR-9A1 (Sam08) gains 8 heat, sinks 8 heat and is now at 0 heat. Annihilator ANH-1E (bugagalter) gains 6 heat, sinks 8 heat and is now at 0 heat. Awesome AWS-8Q (bugagalter) gains 22 heat, sinks 26 heat and is now at 0 heat. UrbanMech UM-R60L (bugagalter) gains 13 heat, sinks 11 heat and is now at 12 heat. Control Rolls ------------------- End Phase -------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #13 ------------------- Sam08 rolls a 9[9+0]. bugagalter rolls a 7[7+0]. The turn order for movement is: bugagalter, bugagalter, bugagalter, Sam08 Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Sam08: 732 BV remaining (from 5311 initially) 0 BV fled bugagalter: 2732 BV remaining (from 5451 initially) 0 BV fled DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled Strange: 0 BV remaining (from 0 initially) 0 BV fled evil: 0 BV remaining (from 0 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase -------------------
Movement Phase ------------------- Victor VTR-9A1 (Sam08) must make a piloting skill check (getting up). Needs 7 [5 (Base piloting skill) + 2 (Right Leg Hip Actuator destroyed) + 0 (getting up)], rolls 5 : falls. Victor VTR-9A1 (Sam08) falls on its right side, suffering 8 damage. Victor VTR-9A1 (Sam08) takes 5 damage to CT. 14 Internal Structure remaining Critical hit on CT. Roll is 10; 2 locations. CRITICAL HIT on Standard Gyro. CRITICAL HIT on Engine. Victor VTR-9A1 (Sam08) takes 3 damage to RL. SECTION DESTROYED, Critical hit on RL. Roll is 3; no effect. Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" must roll 7 to avoid damage; rolls 7 : succeeds.
Offboard Attack Phase -------------------
Weapon Attack Phase ------------------- Weapons fire for Awesome AWS-8Q (bugagalter) PPC at Victor VTR-9A1 (Sam08); needs 6, rolls 4 : misses PPC at Victor VTR-9A1 (Sam08); needs 6, rolls 10 : hits (using Rear table) LA Victor VTR-9A1 (Sam08) takes 10 damage to LA. 3 Internal Structure remaining Critical hit on LA. Roll is 5; no effect. PPC at Victor VTR-9A1 (Sam08); needs 6, rolls 10 : hits (using Rear table) RTR Victor VTR-9A1 (Sam08) takes 10 damage to RTR. Armor destroyed, SECTION DESTROYED, LIMB BLOWN OFF Right Arm blown off. 1 damage transfers to CTR. Critical hit on RT. Roll is 11; 2 locations. CRITICAL HIT on AC/20 Ammo (4). *** AC/20 Ammo EXPLODES! 80 DAMAGE! *** >Victor VTR-9A1 (Sam08) suffers catastrophic damage, but the autoeject system was engaged. Victor VTR-9A1 (Sam08) must make a piloting skill check (landing in clear terrain). Needs 9 [5 (ejecting) + 5 (Mech is prone) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 6 : fails. Pilot of MechWarrior Colijn Voorneveld (Sam08) "Colijn Voorneveld" takes 1 damage. The pilot ejects safely! *** Victor VTR-9A1 (Sam08) DESTROYED by ejection! *** Victor VTR-9A1 (Sam08) takes 80 damage to RT. 80 damage transfers to CT. Victor VTR-9A1 (Sam08) takes 80 damage to CT. SECTION DESTROYED, Victor VTR-9A1 (Sam08) has taken 5 engine hits this phase. Checking for engine explosion on 10, roll is 4. Engine safety systems remain in place. Critical hit on CT. Roll is 5; no effect. Location has no more hittable critical slots. Victor VTR-9A1 (Sam08) takes 1 damage to CTR. Small Laser at Victor VTR-9A1 (Sam08); needs 3, rolls 9 : hits (using Rear table) LTR Victor VTR-9A1 (Sam08) takes 3 damage to LTR. 4 Armor remaining. Weapons fire for UrbanMech UM-R60L (bugagalter) Small Laser at Victor VTR-9A1 (Sam08); needs 11, rolls 9 : misses
Sam08: спасибо за бой
Physical Attack Phase -------------------
Heat Phase ------------------- Annihilator ANH-1E (bugagalter) gains 5 heat, sinks 5 heat and is now at 0 heat. Awesome AWS-8Q (bugagalter) gains 32 heat, sinks 28 heat and is now at 4 heat. UrbanMech UM-R60L (bugagalter) gains 14 heat, sinks 11 heat and is now at 15 heat. UrbanMech UM-R60L (bugagalter) needs a 4+ to avoid shutdown, rolls 8 : avoids successfully! Control Rolls ------------------- End Phase ------------------- Team 2 has achieved all required victory conditions!
***Server: Sam08 disconnected.
***Server: Strange disconnected.
Victory! ------------------- Winner is: TEAM #2 bugagalter: 2732 BV remaining (from 5451 initially) 0 BV fled DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled evil: 0 BV remaining (from 0 initially) 0 BV fled LZ: 0 BV remaining (from 0 initially) 0 BV fled Survivors are: Annihilator ANH-1E (bugagalter) Pilot : Mezyan Neqrouz [4/5] ( 2 hit(s) ) Kills : 1 Awesome AWS-8Q (bugagalter) Pilot : Bob Alog [4/5] Kills : 2 UrbanMech UM-R60L (bugagalter) Pilot : Theresa Rizvi [4/5] Kills : 1 The following units are in retreat: MechWarrior Jeanne Hall (Sam08) Gunnery Skill : Jeanne Hall [4] Kills : 0 MechWarrior Colijn Voorneveld (Sam08) Gunnery Skill : Colijn Voorneveld [4] ( 3 hit(s) ) Kills : 0 Graveyard contains: Banshee BNC-3S (bugagalter) Pilot : Julietta Lelong [4/5] ( 6 hit(s)) Kills : 0 Destroyed by Victor VTR-9A1 (Sam08) Victor VTR-9B (Sam08) Pilot : Yakov Filov [4/5] ( 6 hit(s) ) Kills : 0 Destroyed by UrbanMech UM-R60L (bugagalter) Victor VTR-9S (Sam08) Pilot : Mei-Ping Shang [4/5] ( 5 hit(s) ) Kills : 0 Destroyed by Annihilator ANH-1E (bugagalter) The following utterly destroyed units are not available for salvage: Victor VTR-9A (Sam08) Pilot : Jeanne Hall [4/5] Kills : 0 Destroyed by Awesome AWS-8Q (bugagalter) Victor VTR-9A1 (Sam08) Pilot : Colijn Voorneveld [4/5] ( 3 hit(s) ) Kills : 1 Destroyed by Awesome AWS-8Q (bugagalter) Detailed unit status saved to entitystatus.txt
***Server: DoubleGreen disconnected.
***Server: LZ disconnected.
***Server: evil disconnected.