Модераторы: Prophet_Roshak, RBS_Vader
Weapons fire for Glass Spider 2 (RAF_acefalcon)
Large Pulse Laser at Dire Wolf "Prometheus" (Fenris); needs 7, rolls 4 : misses.
Large Pulse Laser at Dire Wolf "Prometheus" (Fenris); needs 7, rolls 7 : hits (using Right Side table) HD
Dire Wolf "Prometheus" (Fenris) takes 10 damage to HD. Armor destroyed, 2 Internal Structure remaining
Critical hit on HD. Roll is 9; 1 location.
<<<CRITICAL HIT>>> on Sensors.
Pilot of Dire Wolf "Prometheus" (Fenris) "Unnamed" takes 1 damage.
Pilot of Dire Wolf "Prometheus" (Fenris) "Unnamed" needs a 3 to stay conscious. Rolls 12 : successful!
Weapons fire for Tomahawk C (RAF_acefalcon)
ATM 12 at Glass Spider 2 (Fenris); needs 9, rolls 4 : misses.
ATM 12 at Glass Spider 2 (Fenris); needs 9, rolls 10 : 8 extended-range missile(s) hit (w/ +2 bonus).
Glass Spider 2 (Fenris) takes 5 damage to RT. 8 Armor remaining.
Glass Spider 2 (Fenris) takes 3 damage to HD. 6 Armor remaining.
Pilot of Glass Spider 2 (Fenris) "Unnamed" takes 1 damage.
Pilot of Glass Spider 2 (Fenris) "Unnamed" needs a 3 to stay conscious. Rolls 5 : successful!
Weapons fire for Sphinx 4 (Fenris)
Large Pulse Laser at Sphinx 4 (RAF_acefalcon); needs 7, rolls 10 : hits RT
Sphinx 4 (RAF_acefalcon) takes 10 damage to RT. Armor destroyed, 9 Internal Structure remaining
Critical hit on RT. Roll is 10; 2 locations.
<<<CRITICAL HIT>>> on Double Heat Sink.
<<<CRITICAL HIT>>> on Heavy Small Laser.
Large Pulse Laser at Sphinx 4 (RAF_acefalcon); needs 7, rolls 7 : hits RT (critical)
Sphinx 4 (RAF_acefalcon) takes 10 damage to RT (critical). <<<SECTION DESTROYED>>>,<<<LIMB BLOWN OFF>>> Right Arm blown off.
*** Sphinx 4 (RAF_acefalcon) DESTROYED by engine destruction! ***
1 damage transfers to CT (critical).
Critical hit on RT. Roll is 6; no effect.
Critical hit on RT. Roll is 4; no effect.
Sphinx 4 (RAF_acefalcon) takes 1 damage to CT (critical). 16 Internal Structure remaining
Critical hit on CT. Roll is 5; no effect.
Weapons fire for Dire Wolf "Prometheus" (Fenris)
ER Large Laser at Glass Spider 2 (RAF_acefalcon); needs 11, rolls 10 : misses.
Large Pulse Laser at Glass Spider 2 (RAF_acefalcon); needs 9, rolls 9 : hits HD
Glass Spider 2 (RAF_acefalcon) takes 10 damage to HD. Armor destroyed, 2 Internal Structure remaining
Critical hit on HD. Roll is 12;<<<HEAD BLOWN OFF>>> Head blown off.
*** Glass Spider 2 (RAF_acefalcon) DESTROYED by pilot death! ***
Large Pulse Laser at Glass Spider 2 (RAF_acefalcon); needs 9, rolls 4 : misses.
Large Pulse Laser at Glass Spider 2 (RAF_acefalcon); needs 9, rolls 4 : misses.
Weapons fire for Tomahawk C (RAF_acefalcon)
Large Pulse Laser at Dire Wolf "Prometheus" (Fenris); needs 6, rolls 10 : hits CT
Dire Wolf "Prometheus" (Fenris) takes 10 damage to CT. 7 Armor remaining.
Large Pulse Laser at Dire Wolf "Prometheus" (Fenris); needs 6, rolls 5 : misses.
Large Pulse Laser at Dire Wolf "Prometheus" (Fenris); needs 6, rolls 7 : hits LT
Dire Wolf "Prometheus" (Fenris) takes 10 damage to LT. 7 Armor remaining.
Large Pulse Laser at Dire Wolf "Prometheus" (Fenris); needs 6, rolls 10 : hits HD
Dire Wolf "Prometheus" (Fenris) takes 10 damage to HD. <<<SECTION DESTROYED>>>,
*** Dire Wolf "Prometheus" (Fenris) DESTROYED by damage! ***
Critical hit on HD. Roll is 6; no effect.
Weapons fire for Tomahawk C (RAF_acefalcon)
Large Pulse Laser at Glass Spider 2 (Fenris); needs 7, rolls 9 : hits HD
Glass Spider 2 (Fenris) takes 10 damage to HD. Armor destroyed, <<<SECTION DESTROYED>>>,
*** Glass Spider 2 (Fenris) DESTROYED by damage! ***
Critical hit on HD. Roll is 4; no effect.
Large Pulse Laser at Glass Spider 2 (Fenris); needs 7, rolls 7 : hits RL
Glass Spider 2 (Fenris) takes 10 damage to RL. 13 Armor remaining.
Large Pulse Laser at Glass Spider 2 (Fenris); needs 7, rolls 8 : hits RA
Glass Spider 2 (Fenris) takes 10 damage to RA. 10 Armor remaining.
Large Pulse Laser at Glass Spider 2 (Fenris); needs 7, rolls 7 : hits HD
Glass Spider 2 (Fenris) takes 10 damage to HD.
Weapons fire for Tomahawk C (RAF_acefalcon)
Large Pulse Laser at Sphinx 4 (Fenris); needs 7, rolls 7 : hits (using Left Side table) LA
Sphinx 4 (Fenris) takes 10 damage to LA. 0 Armor remaining.
Large Pulse Laser at Sphinx 4 (Fenris); needs 7, rolls 10 : hits (using Left Side table) HD
Sphinx 4 (Fenris) takes 10 damage to HD. Armor destroyed, 2 Internal Structure remaining
Critical hit on HD. Roll is 11; 2 locations.
<<<CRITICAL HIT>>> on Sensors.
<<<CRITICAL HIT>>> on Standard Cockpit.
*** Sphinx 4 (Fenris) DESTROYED by pilot death! ***
Large Pulse Laser at Sphinx 4 (Fenris); needs 7, rolls 6 : misses.
Large Pulse Laser at Sphinx 4 (Fenris); needs 7, rolls 8 : hits (using Left Side table) RT
Sphinx 4 (Fenris) takes 10 damage to RT. 10 Armor remaining.
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